'I liked that it’s social, I interacted with a lot of people and felt comfortable doing it.' |
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What are Story-Living Games?Story-living Games are a combination of roleplay, workshop, gameplay and discussion. They allow participants to become truly invested in an activity and focus on priorities. A key element is negotiations within and between teams, where effective communication and decision-making are necessary for them to achieve objectives.
Games have varied settings and rules are kept simple, to encourage accessibility, creative thinking and open-ended solutions to problems. Typically they last for at least a morning and include a debrief and the opportunity for follow-up activities and discussion. |
'This has been the best weekend of my life'
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Where did the idea come from?
Building on many years’ of participating in and running large, multi-player games for adults, including a genre known as megagames, Paul decided to take their core principles and combine them with his varied experience to use them for education and training.
The initial game, ‘Tribal Times’, was run as a school activity and the response from children was fantastic, with staff commenting on how quickly and easily they immediately started working as teams. Having taken the game to a wider audience and received similar enthusiastic feedback, further games for commercial audiences have been developed, maintaining the core principles of engaging, enriching and educating. |
'I enjoyed that we could all play together and interact.' |